The Transmission of Wave through Dense media -- Reflection and Refraction



How to play:

The whole area has been divided into two region (Top/Buttom).
  1. Click within the black semicircle near the top, then drag the mouse (Left-Right) to change the angle of incidence.
  2. You can enter the ratio of index of refraction for those two media (n2/n1).
  3. Click Faster/ Slower to change the wave speed.
  4. Suspend/Resume the animation.


When a beam of light impinges at some angle on the smooth flat surface of an optically dense medium, the wave "sees" a vast array of very closely spaced atoms that will scatter it. (At the wavelengths of light -- d= 500 nm -- the Earth's atmosphere at STP has about 106 molecules in such a d3-cube). As the wavefront descends, it excites one scatterer after another, each of which reradiates a stream of photons that can be thought of as a hemispherical wavelet in the incident medium. Because the wavelength is so much greater than the separation between the molecules, the wavelets advance together and add constructively in only one direction, and there is one well-defined reflected beam. The wavelets bend as they cross the boundary, because of the speed change. For similar reason, they form one well-defined refracted beam.

Angles of Reflection and Refraction


Ratio of index of refraction n2/n1 = v1/ v2, where v1, v2 are speed of wave in media 1 and 2.

For light (electromagnetic wave):

substances Air Water Plexglass Diamond
indices of refraction 1.00029 1.333 1.51 2.417


Your suggestions are highly appreciated! Please click hwang@phy03.phy.ntnu.edu.tw

Author Fu-Kwun Hwang, Dept. of physics, National Taiwan Normal University
Thanks to Surendranath Reddy.B for his valuable suggestions.


minor revisions by E.M. July 10, 1998